Democracy Gone Astray

Democracy, being a human construct, needs to be thought of as directionality rather than an object. As such, to understand it requires not so much a description of existing structures and/or other related phenomena but a declaration of intentionality.
This blog aims at creating labeled lists of published infringements of such intentionality, of points in time where democracy strays from its intended directionality. In addition to outright infringements, this blog also collects important contemporary information and/or discussions that impact our socio-political landscape.

All the posts here were published in the electronic media – main-stream as well as fringe, and maintain links to the original texts.

[NOTE: Due to changes I haven't caught on time in the blogging software, all of the 'Original Article' links were nullified between September 11, 2012 and December 11, 2012. My apologies.]

Showing posts with label Video Games. Show all posts
Showing posts with label Video Games. Show all posts

Thursday, January 31, 2013

Lamar Alexander Says Video Games Are 'A Bigger Problem Than Guns' But No, They Aren't

Today, the Senate Judiciary Committee heard several hours of testimony on gun violence, from luminaries up and down the spectrum of opinion on reducing gun violence. Today's hearings precede the larger debate to come on what action, if any, Congress will take in the wake of the Sandy Hook Elementary School shooting. Measures that are said to be "on the table" include some heavy lifts -- a proposed assault weapons ban, limiting the availability of high-capacity magazines -- and some things that could get passed with relative ease, such as strengthening the current background check regime.

Saturday, January 12, 2013

Joe Biden Talks Violent Video Games With Industry Reps In Wake Of Newtown Shooting

The perennial controversy over violent video games was again a topic of discussion at the White House on Friday, where Vice President Joe Biden met with representatives of the video game industry as part of his effort to find legislative remedies to the problems associated with gun violence.

Entertainment Software Association CEO Mike Gallagher and other video game industry representatives were scheduled to meet with President Obama's gun violence task force on Friday, the Hill reports. The committee, led by Biden, is getting ready to release its recommendations next week.

Wednesday, December 19, 2012

Video Games Targeted By Senate In Wake Of Sandy Hook Shooting

WASHINGTON -- Sen. Jay Rockefeller (D-W.Va.) has introduced one of Congress' first pieces of legislation related to the tragedy in Newtown, Conn.: a bill to study the impact of violent video games on children.

"This week, we are all focused on protecting our children. At times like this, we need to take a comprehensive look at all the ways we can keep our kids safe. I have long expressed concern about the impact of the violent content our kids see and interact with every day," said Rockefeller, who is chairman of the Senate Commerce Committee.

Tuesday, November 15, 2011

The trouble with video games isn't the violence. It's that most of the characters are dicks

A curious thing happened to me the other day while I was playing Call of Duty: Modern Warfare 3, which, if you're not familiar with such things, is a video game in which you participate in a bloody big war. It's a very popular franchise; devoted fans camp out on pavements for a launch copy, which makes it the royal wedding of violent video games.

Anyway, I'd got about a quarter of the way into it and was "doing" a level based in Sierra Leone that required a bit of stealth and sneaking around. You spend most of the game accompanied by various computer-controlled characters, and I was walking behind one of these, a crotchety moustachioed soldier who's supposed to be my friend, when he suddenly goes "shhhh" because he's heard a guard coming.

So we both stop in our tracks, and moustache man snatches the guard, pins him against the wall, and stabs him right through the throat with a hunting knife, killing him instantly. Then the body hits the floor, moustache man says "OK, come on", and we continue sneaking into the compound. Or rather, we were supposed to. But I stopped after a few steps and walked back to where he'd killed the guard. I just stared at the blood on the wall. And I thought, "I don't want to be friends with the man who did that."